Legendverse
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Follow the launch

Our Universe

You create a character and climb up from the very bottom. Your daily routine brings resources, experience and gear, and tournaments show what you are worth.

Your character

A character costs 0.005 ETH. It is your entrance to the Universe and the only mandatory spend. No extra purchases are needed to access the mechanics.

Your character grows: you level up sword, shield and axe skills, health and the protective shield. You decide how to develop it.

Dungeon

Twenty rooms across five floors, each floor with its own enemies, and a boss waiting at the end. Combat is turn-based: sword beats axe, axe beats shield, shield beats sword. You have to read your opponent and spend charges wisely. After every room you pick one of three upgrades.

  • 20 rooms, 5 floors, a boss at the end
  • Rock-paper-scissors style combat with charges
  • Rewards: stones, minerals and gear materials

Fishing

A calm activity for those who like calculation. You cast a line into an underground lake and play cards on a three-by-three grid. Catches range from common to relic. Fish earns you shells, and it is also food: your hero's fullness affects the chances of rare finds. Rods can be upgraded all the way to the cosmic rod.

  • Your card deck depends on your rod
  • Six rarities of catch, from common to relic
  • Your hero's fullness changes the odds of rare loot

Progression and gear

Skills keep growing and their levels stay with you. Gear wears out, so it needs repairs, and new gear can be crafted at the forge from materials you gathered yourself.

The daily routine

Dungeons and fishing are your daily work. They bring resources that can be crafted into gear for tournament play. You can read more on the Tournaments page.

More is coming

There will be more activities, and they will be harder and more varied. We add them as they get ready, and we tell you about them straight away.

Premium account

Not everyone enjoys the routine, so we offer a premium account. You choose an activity and the number of attempts, and the result is calculated from the average performance of your progression and equipped gear. It works only in regular activities, and tournaments are played by humans only.